Infernal Grasp Both Heartless Act and Power Word Kill were played in black controlish decks, and I think Infernal Grasp is an upgrade for both
How to Thoughtseize, 2017 First of all, I feel like I would be doing it wrong if I didnt link to Reid Dukes original Thoughtseize You from when the card was last in Standard
Here are all of the cards in the 'Mega Rising Museum 1' Secret Mission: Beautifly #227 (Full Art / One Gold Star) Growlithe #230 (Full Art / One Gold Star) Keldeo #235 (Full Art / One Gold Star) Luxray #237 (Full Art / One Gold Star) Makuhita #240 (Full Art / One Gold Star) Archeops #242 (Full Art / One Gold Star) Corviknight #246 (Full Art / One Gold Star) Rufflet #250 (Full Art / One Gold Star) Rewards: 36 Wonder Hourglasses, 12 Pack Hourglasses and 10 Shop Tickets
The Ur-Dragon There is a real argument for Scion of the Ur-Dragon being the best Dragon card in Commander, but that arguments a bit tougher to make in regards to it being the best Dragon Commander in the game
In a Mono Blue or Blue-heavy deck, Engulf the Shore is essentially Evacuation for one less mana, a mere four mana for an instant speed creature reset