In addition to them being parts of different gameplans, they also have a lot of negative synergy, as scrying lands to the bottom means your Walking Ballistas will be worse on average
At 95% of the potential life totals between 1 and 20, it does literally nothing at the cost of four mana
Starting with five loyalty is hard to kill, especially on a 3-drop that will be hard to have assembled a big enough army to really do anything
While none of these lands are Forbidden Orchard, you get a couple of Magic 2010 buddy lands, a couple of pain lands, and a couple of tri-lands, most of which are a worth couple of dollars, and these cards have already been reprinted into the ground, so its unlikely that they drop too far based on the increased supply from Commander 2016
it's very cerebral and interactive (you'll see what I mean when you visit episode 1) with just a whiff of humor