Personally, I have loved the sub-optimal but wonderfully silly practice of stalling forever with Snorlax or Jigglypuff while slowly accumulating mixed energy onto Dragonite, twizzling my evil moustache as I go, succeeding probably less than half the time
Once per turn: You can destroy as many Field Spells on the field as possible, and if you do, gain 1000 LP, then you can add 1 Field Spell from your Deck to your hand
You don't choose which creature card in your graveyard you'll return to your hand until Cruel Ultimatum resolves
Able to be played for the low low cost of nothing at all, each Mox offers incredible, almost unmatched, ramp
I considered omitting token makers, but honestly I look for that myself when making a tribal deck