Inalla, Archmage RitualistInalla, Archmage Ritualist works as a facilitator to combo decks, aggro decks, and control decks alike
Overall, this card is a draw engine, and if you build around it, the strategy is perfectly playable, even if it's not to most players' taste, especially as playing cards exerted can be risky against more aggressive decks
Thus far, the three best uncommons are: Here's the rest of the top-tier uncommons, and including one common which is strong enough to make the cut: White Auracite Source: 17Lands Also notice that the three top multicolor uncommons all lean green: Of the three best commons, they are all removal, which should tell you something about the Final Fantasy draft format: And here are the top-tier commons, with White Auracite leading this pack: Source: 17Lands The commons give more context to the deck performance data we saw earlier: Blue is the deepest color by far, with a lot of good commons, Red, on the other hand, doesn't have too many options at this level
While my goal isn't to win the most games during the format's first week, I also don't want to just lose games in the pursuit of knowledge
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