Although the cards I have in the video is what I consider fairly optimal so if you start changing too much you may have different consistency farming experience from me
So, the game still works off the bigger number wins ruleset however the alignment system also includes a rock paper scissor element where even if the attacking monster has more attack it can lose if attacking the wrong alignment meaning a 3000 ATK monster can lose to a 250 ATK monster simply because a feature that is both inaccurate and not included in the TCG says so
Once Deadeye Navigator arrives, it costs but two mana to blink your Navigator or the creature it's bonded with, sloughing off targeted removal, combat damage, or anything else that threatens them
#68 Fighting Chance (Exodus) Why is it bad
Love it or hate it, you'll be a better player if you know how it plays, what cards make it work, and how to effectively beat it