Types were reworked for Ninth Edition , and auras were introduced to replace the enchant type
And Anguished Unmaking has lots of targets: Any permanent that's not a land is fair game for this Orzhov instant
![hangman mtg card [Unstable] while the progressive hangman animation heightens the pressure with every incorrect guess Hangman MTG Magic the Gathering](https://cdn11.bigcommerce.com/s-3b5vpig99v/images/stencil/500x659/products/357949/1012646/Hangman__79369.1651549044.jpg?c=2)
Creatures (21) 1 Kokusho, the Evening Star 1 Bane of the Living 1 Thrashing Wumpus 1 Phyrexian Delver 1 Kagemaro, First to Suffer 1 Magus of the Coffers 1 Nirkana Revenant 1 Pestilence Demon 1 Geth, Lord of the Vault 1 Chancellor of the Dross 1 Sheoldred, Whispering One 1 Disciple of Bolas 1 Sepulchral Primordial 1 Gray Merchant of Asphodel 1 Thief of Blood 1 Kalitas, Traitor of Ghet 1 Noxious Gearhulk 1 The Haunt of Hightower 1 Vilis, Broker of Blood 1 K'rrik, Son of Yawgmoth 1 Rakshasa Debaser Planeswalkers (1) Lands (38) Spells (39) 1 Jet Medallion 1 Necropotence 1 Sol Ring 1 Demonic Tutor 1 Fellwar Stone 1 Gilded Lotus 1 Extraplanar Lens 1 Vedalken Orrery 1 Doubling Cube 1 Charcoal Diamond 1 Mind Stone 1 Coldsteel Heart 1 Gauntlet of Power 1 Damnation 1 Basilisk Collar 1 Everflowing Chalice 1 Repay in Kind 1 Exsanguinate 1 Caged Sun 1 Life's Finale 1 Exquisite Blood 1 Rise of the Dark Realms 1 Toxic Deluge 1 Necromantic Selection 1 Palace Siege 1 Deadly Tempest 1 Thought Vessel 1 Finale of Eternity 1 Arcane Signet 1 Nyx Lotus 1 Jeweled Lotus 1 Blood on the Snow 1 Haunting Voyage 1 Feign Death 1 Mask of Griselbrand 1 Undying Malice 1 Invoke Despair 1 March of Wretched Sorrow 1 Return to Action This was partially inspired by Carloss deck when I played on the Kingdoms TV stream last week
![hangman mtg card [Unstable] while the progressive hangman animation heightens the pressure with every incorrect guess Hangman MTG Magic the Gathering](https://s3.duellinksmeta.com/cards/60c2b3a9a0e24f2d54a51522_w420.webp)
II This Saga gains Landfall Whenever a land you control enters, create a 1/1 green Elf creature token. III, IV Elves you control get +1/+0 and gain vigilance until end of turn
This isn't the most powerful version of this effect we've seen or anything, but it has enough little things going for it that I could certainly see it finding a home in a few Commander decks here and there