For one thing, it means anything with populate is insanely strong, since you can copy your best creature
1/Day Each: Meteor Swarm , Wall of Fire (9th level) 2/Day Each: Fireball (7th level), Lightning Bolt (7th level), Chain Lightning (7th level) 3/Day Each: Call Lightning (5th level), Melf's Minute Meteors (5th level), Agnazzars Scorcher (lightning damage) (5th level), Fire Storm (5th level) At Will: Fireball , Lightning Bolt , Chain Lightning , Thunderwave (3rd level) The Behemoth has advantage on saving throws against being charmed or stunned
Resurrection Orb The name says it all, and the card accurately reflects the name
The History of Tokens, Part 3 Three weeks ago, I started walking through the history of tokens
Vastwood Fortification bears special mention just because anything that makes +1/+1 counters so cheaply and flexibly is potentially synergistic with the Hardened Scales or Winding Constrictors (or Standard analogues) of the world